From c18d789b35f29611c88d0e3bdbb5619500ea7a2a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 27 May 2016 21:37:03 +0300 Subject: Move spritedef load function from resourcemanager into separate file. --- src/settings.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/settings.h') diff --git a/src/settings.h b/src/settings.h index 0bc167564..0006fa087 100644 --- a/src/settings.h +++ b/src/settings.h @@ -86,9 +86,12 @@ class Settings final fixDeadAnimation(true), disableLoggingInGame(false), legacyEffects(true), - enableRemoteCommands(true) + enableRemoteCommands(true), + uselonglivesprites(false) { } + void init(); + std::string updateHost; std::string login; std::string oldUpdates; @@ -141,6 +144,7 @@ class Settings final bool disableLoggingInGame; bool legacyEffects; bool enableRemoteCommands; + bool uselonglivesprites; }; extern Settings settings; -- cgit v1.2.3-60-g2f50