From e26c01fe66bc698555fdee9d681b3abd6822848a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 22 Aug 2017 00:17:03 +0300 Subject: Remove some parentheses. --- src/resources/map/speciallayer.cpp | 2 +- src/resources/sdlgfxblitfunc.cpp | 2 +- src/resources/sprite/animatedsprite.cpp | 4 ++-- src/resources/wallpaper.cpp | 3 ++- 4 files changed, 6 insertions(+), 5 deletions(-) (limited to 'src/resources') diff --git a/src/resources/map/speciallayer.cpp b/src/resources/map/speciallayer.cpp index 27713e074..ad186c2d9 100644 --- a/src/resources/map/speciallayer.cpp +++ b/src/resources/map/speciallayer.cpp @@ -104,7 +104,7 @@ void SpecialLayer::addRoad(const Path &road) { FOR_EACH (Path::const_iterator, i, road) { - const Position &pos = (*i); + const Position &pos = *i; MapItem *const item = getTile(pos.x, pos.y); if (item == nullptr) setTile(pos.x, pos.y, new MapItem(MapItemType::ROAD)); diff --git a/src/resources/sdlgfxblitfunc.cpp b/src/resources/sdlgfxblitfunc.cpp index 6efce719a..d5e3268c7 100644 --- a/src/resources/sdlgfxblitfunc.cpp +++ b/src/resources/sdlgfxblitfunc.cpp @@ -430,7 +430,7 @@ static int _SDL_gfxBlitRGBACall(const SDL_Surface *const src, return 1; } - return (0); + return 0; } int SDLgfxBlitRGBA(SDL_Surface *const src, diff --git a/src/resources/sprite/animatedsprite.cpp b/src/resources/sprite/animatedsprite.cpp index 4905f2f3e..30eb4dda3 100644 --- a/src/resources/sprite/animatedsprite.cpp +++ b/src/resources/sprite/animatedsprite.cpp @@ -237,8 +237,8 @@ bool AnimatedSprite::updateCurrentAnimation(const unsigned int time) restrict2 mFrameIndex = 0; mFrame = &mAnimation->mFrames[mFrameIndex]; - if ((mFrame->type == FrameType::LABEL && - !mFrame->nextAction.empty())) + if (mFrame->type == FrameType::LABEL && + !mFrame->nextAction.empty()) { fail = false; } diff --git a/src/resources/wallpaper.cpp b/src/resources/wallpaper.cpp index dfaca1f30..9e81f53a7 100644 --- a/src/resources/wallpaper.cpp +++ b/src/resources/wallpaper.cpp @@ -80,7 +80,8 @@ static bool wallpaperCompare(const WallpaperData &a, const WallpaperData &b) const int aa = a.width * a.height; const int ab = b.width * b.height; - return (aa > ab || (aa == ab && a.width > b.width)); + return aa > ab || + (aa == ab && a.width > b.width); } void Wallpaper::loadWallpapers() -- cgit v1.2.3-60-g2f50