From 65a88f27b994f7ade178368c569d466f6344ded6 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 4 Oct 2013 17:38:19 +0300 Subject: add sound effects for equip/unequip/use items for local player. It using: "equip", "unequip", "use" effects from items. If no item effect present, fallback to same effects from player race. --- src/resources/db/itemdb.cpp | 3 +++ src/resources/soundinfo.h | 3 ++- 2 files changed, 5 insertions(+), 1 deletion(-) (limited to 'src/resources') diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp index 867c01e2d..da896fe9d 100644 --- a/src/resources/db/itemdb.cpp +++ b/src/resources/db/itemdb.cpp @@ -167,6 +167,9 @@ static void initStatic() mSoundNames["hit"] = SOUND_EVENT_HIT; mSoundNames["strike"] = SOUND_EVENT_MISS; mSoundNames["miss"] = SOUND_EVENT_MISS; + mSoundNames["use"] = SOUND_EVENT_USE; + mSoundNames["equip"] = SOUND_EVENT_EQUIP; + mSoundNames["unequip"] = SOUND_EVENT_UNEQUIP; } void ItemDB::load() diff --git a/src/resources/soundinfo.h b/src/resources/soundinfo.h index 01671d43b..5d6bd21ad 100644 --- a/src/resources/soundinfo.h +++ b/src/resources/soundinfo.h @@ -56,7 +56,8 @@ enum ItemSoundEvent SOUND_EVENT_TAKE, // take from container SOUND_EVENT_PUT, // put into container SOUND_EVENT_EQUIP, - SOUND_EVENT_UNEQUIP + SOUND_EVENT_UNEQUIP, + SOUND_EVENT_USE }; typedef std::map ItemSoundEvents; -- cgit v1.2.3-60-g2f50