From c0c3782473479460273f1d6e8e0e3e7564ecff89 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 4 Jun 2014 23:57:06 +0300 Subject: Create empty OpenGL textures in batches. --- src/resources/sdl2imagehelper.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/resources/sdl2imagehelper.cpp') diff --git a/src/resources/sdl2imagehelper.cpp b/src/resources/sdl2imagehelper.cpp index 3cda18c51..e9d0f11e9 100644 --- a/src/resources/sdl2imagehelper.cpp +++ b/src/resources/sdl2imagehelper.cpp @@ -44,7 +44,7 @@ bool SDLImageHelper::mEnableAlphaCache = false; SDL_Renderer *SDLImageHelper::mRenderer = nullptr; #endif -Image *SDLImageHelper::load(SDL_Surface *const tmpImage) const +Image *SDLImageHelper::load(SDL_Surface *const tmpImage) { return _SDLload(tmpImage); } @@ -71,7 +71,7 @@ SDL_Surface* SDLImageHelper::SDLDuplicateSurface(SDL_Surface *const tmpImage) return MSDL_ConvertSurface(tmpImage, tmpImage->format, SDL_SWSURFACE); } -Image *SDLImageHelper::_SDLload(SDL_Surface *tmpImage) const +Image *SDLImageHelper::_SDLload(SDL_Surface *tmpImage) { if (!tmpImage) return nullptr; -- cgit v1.2.3-70-g09d2