From c18d789b35f29611c88d0e3bdbb5619500ea7a2a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 27 May 2016 21:37:03 +0300 Subject: Move spritedef load function from resourcemanager into separate file. --- src/resources/resourcemanager/resourcemanager.h | 8 -------- 1 file changed, 8 deletions(-) (limited to 'src/resources/resourcemanager/resourcemanager.h') diff --git a/src/resources/resourcemanager/resourcemanager.h b/src/resources/resourcemanager/resourcemanager.h index 582359079..71643d1ac 100644 --- a/src/resources/resourcemanager/resourcemanager.h +++ b/src/resources/resourcemanager/resourcemanager.h @@ -133,13 +133,6 @@ class ResourceManager final : public MemoryCounter */ bool addResource(const std::string &idPath, Resource *const resource); - /** - * Creates a sprite definition based on a given path and the supplied - * variant. - */ - SpriteDef *getSprite(const std::string &path, - const int variant = 0) A_WARN_UNUSED; - /** * Releases a resource, placing it in the set of orphaned resources. */ @@ -223,7 +216,6 @@ class ResourceManager final : public MemoryCounter std::set mDeletedResources; time_t mOldestOrphan; bool mDestruction; - bool mUseLongLiveSprites; }; extern ResourceManager *resourceManager; -- cgit v1.2.3-60-g2f50