From 5663e39eba8979228e252d76fba676586c4f862f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 26 May 2016 19:04:51 +0300 Subject: Move shader program load function from resourcemanager into separate file. --- src/resources/resourcemanager/resourcemanager.cpp | 34 ----------------------- 1 file changed, 34 deletions(-) (limited to 'src/resources/resourcemanager/resourcemanager.cpp') diff --git a/src/resources/resourcemanager/resourcemanager.cpp b/src/resources/resourcemanager/resourcemanager.cpp index 8ec6c9c59..e4a540fc3 100644 --- a/src/resources/resourcemanager/resourcemanager.cpp +++ b/src/resources/resourcemanager/resourcemanager.cpp @@ -527,40 +527,6 @@ Resource *ResourceManager::get(const std::string &idPath, return resource; } -#ifdef USE_OPENGL -struct ShaderProgramLoader final -{ - const std::string vertex; - const std::string fragment; - const bool isNewShader; - - static Resource *load(const void *const v) - { - if (!v) - return nullptr; - - const ShaderProgramLoader *const rl - = static_cast(v); - ShaderProgram *const resource = shaders.createProgram( - rl->vertex, - rl->fragment, - rl->isNewShader); - if (!resource) - reportAlways("Shader program creation error"); - return resource; - } -}; - -Resource *ResourceManager::getShaderProgram(const std::string &vertex, - const std::string &fragment, - const bool isNewShader) -{ - ShaderProgramLoader rl = { vertex, fragment, isNewShader }; - return get("program_" + vertex + " + " + fragment, - ShaderProgramLoader::load, &rl); -} -#endif - #ifndef DYECMD struct WalkLayerLoader final { -- cgit v1.2.3-70-g09d2