From 93a30ec5dd65df6f91e028e68f18d6a7965240da Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 10 Dec 2015 01:28:03 +0300 Subject: Add support for mobileopengl2 backend (still copy from modern opengl). --- src/resources/openglimagehelper.cpp | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'src/resources/openglimagehelper.cpp') diff --git a/src/resources/openglimagehelper.cpp b/src/resources/openglimagehelper.cpp index bf051fc0c..b1ddc185e 100644 --- a/src/resources/openglimagehelper.cpp +++ b/src/resources/openglimagehelper.cpp @@ -29,6 +29,7 @@ #include "render/mgl.h" #include "render/mglcheck.h" +#include "render/mobileopengl2graphics.h" #include "render/mobileopenglgraphics.h" #include "render/modernopenglgraphics.h" #include "render/normalopenglgraphics.h" @@ -266,6 +267,9 @@ void OpenGLImageHelper::bindTexture(const GLuint texture) case RENDER_GLES_OPENGL: MobileOpenGLGraphics::bindTexture(mTextureType, texture); break; + case RENDER_GLES2_OPENGL: + MobileOpenGL2Graphics::bindTexture(mTextureType, texture); + break; case RENDER_SOFTWARE: case RENDER_SDL2_DEFAULT: case RENDER_NULL: @@ -305,8 +309,11 @@ Image *OpenGLImageHelper::glLoad(SDL_Surface *tmpImage, if (SDL_MUSTLOCK(tmpImage)) SDL_LockSurface(tmpImage); - if (mUseOpenGL != RENDER_MODERN_OPENGL && mUseOpenGL != RENDER_GLES_OPENGL) + if (mUseOpenGL != RENDER_MODERN_OPENGL && + mUseOpenGL != RENDER_GLES_OPENGL) + { glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + } if (!mUseTextureSampler) { -- cgit v1.2.3-60-g2f50