From 1e4aa6a5e7476bea736b89fe5d7094b6a68705e5 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 25 Oct 2012 01:13:56 +0300 Subject: Add support for different hover/pickup cursors for monsters, npc, items, etc. In monsters.xml new monster attribute: hoverCursor - default value "attack". In npcs.xml new npc attribute: hoverCursor - default value "talk". In items.xml new item attribute: pickupCursor - default value "pickup". Warps using "up" cursor for now. --- src/resources/npcdb.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'src/resources/npcdb.cpp') diff --git a/src/resources/npcdb.cpp b/src/resources/npcdb.cpp index 81a89b611..350695bef 100644 --- a/src/resources/npcdb.cpp +++ b/src/resources/npcdb.cpp @@ -78,13 +78,16 @@ void NPCDB::load() } currentInfo->setTargetCursorSize(XML::getProperty(npcNode, - "targetCursor", "medium")); + "targetCursor", "medium")); + + currentInfo->setHoverCursor(XML::getProperty(npcNode, + "hoverCursor", "talk")); currentInfo->setTargetOffsetX(XML::getProperty(npcNode, - "targetOffsetX", 0)); + "targetOffsetX", 0)); currentInfo->setTargetOffsetY(XML::getProperty(npcNode, - "targetOffsetY", 0)); + "targetOffsetY", 0)); currentInfo->setSortOffsetY(XML::getProperty(npcNode, "sortOffsetY", 0)); -- cgit v1.2.3-70-g09d2