From 0380eec2d9d03a2541e4f89640f452fb96a7914a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 26 Oct 2013 21:18:45 +0300 Subject: Loading map layer masks from layer properties. --- src/resources/mapreader.cpp | 32 +++++++++++++++++++++++--------- 1 file changed, 23 insertions(+), 9 deletions(-) (limited to 'src/resources/mapreader.cpp') diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp index 95da2ae36..a1b087102 100644 --- a/src/resources/mapreader.cpp +++ b/src/resources/mapreader.cpp @@ -666,6 +666,7 @@ void MapReader::readLayer(const XmlNodePtr node, Map *const map) const bool isFringeLayer = (name.substr(0, 6) == "fringe"); const bool isCollisionLayer = (name.substr(0, 9) == "collision"); const bool isHeightLayer = (name.substr(0, 7) == "heights"); + int mask = 1; MapLayer::Type layerType = MapLayer::TILES; if (isCollisionLayer) @@ -694,12 +695,25 @@ void MapReader::readLayer(const XmlNodePtr node, Map *const map) const std::string pname = XML::getProperty(prop, "name", ""); const std::string value = XML::getProperty(prop, "value", ""); // ignoring any layer if property Hidden is 1 - if (pname == "Hidden" && value == "1") - return; - if (pname == "Version" && value > CHECK_VERSION) - return; - if (pname == "NotVersion" && value <= CHECK_VERSION) - return; + if (pname == "Hidden") + { + if (value == "1") + return; + } + else if (pname == "Version") + { + if (value > CHECK_VERSION) + return; + } + else if (pname == "NotVersion") + { + if (value <= CHECK_VERSION) + return; + } + else if (pname == "Mask") + { + mask = atoi(value.c_str()); + } } } @@ -708,7 +722,7 @@ void MapReader::readLayer(const XmlNodePtr node, Map *const map) if (layerType == MapLayer::TILES) { - layer = new MapLayer(offsetX, offsetY, w, h, isFringeLayer); + layer = new MapLayer(offsetX, offsetY, w, h, isFringeLayer, mask); map->addLayer(layer); } else if (layerType == MapLayer::HEIGHTS) @@ -939,9 +953,9 @@ Map *MapReader::createEmptyMap(const std::string &filename, map->setProperty("_realfilename", filename); updateMusic(map); map->setCustom(true); - MapLayer *layer = new MapLayer(0, 0, 300, 300, false); + MapLayer *layer = new MapLayer(0, 0, 300, 300, false, 1); map->addLayer(layer); - layer = new MapLayer(0, 0, 300, 300, true); + layer = new MapLayer(0, 0, 300, 300, true, 1); map->addLayer(layer); return map; -- cgit v1.2.3-60-g2f50