From 05ea95733e9ec89626e08989e0688e73d1408d3a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 21 Jan 2011 22:12:51 +0200 Subject: Add floor items attribute for drawing floor items. --- src/resources/itemdb.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/resources/itemdb.cpp') diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index e2775c8e8..826912b33 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -199,6 +199,7 @@ void ItemDB::load() std::string name = XML::getProperty(node, "name", ""); std::string image = XML::getProperty(node, "image", ""); + std::string floor = XML::getProperty(node, "floor", ""); std::string description = XML::getProperty(node, "description", ""); std::string attackAction = XML::getProperty(node, "attack-action", ""); std::string drawBefore = XML::getProperty(node, "drawBefore", ""); @@ -218,6 +219,10 @@ void ItemDB::load() SpriteDisplay display; display.image = image; + if (floor != "") + display.floor = floor; + else + display.floor = image; ItemInfo *itemInfo = new ItemInfo; itemInfo->setId(id); -- cgit v1.2.3-70-g09d2