From b4de7c68b240dd1b63ac1b78feb0721977cdb171 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 10 Dec 2014 12:43:12 +0300 Subject: Add default npc menu items if missing in configuration. --- src/resources/db/npcdb.cpp | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'src/resources/db') diff --git a/src/resources/db/npcdb.cpp b/src/resources/db/npcdb.cpp index 542724e27..5f7c48b0b 100644 --- a/src/resources/db/npcdb.cpp +++ b/src/resources/db/npcdb.cpp @@ -22,6 +22,7 @@ #include "resources/db/npcdb.h" +#include "configuration.h" #include "logger.h" #include "resources/beingcommon.h" @@ -29,7 +30,7 @@ #include "resources/spritereference.h" #include "utils/dtor.h" -#include "configuration.h" +#include "utils/gettext.h" #include "debug.h" @@ -137,6 +138,12 @@ void NPCDB::loadXmlFile(const std::string &fileName) } currentInfo->setDisplay(display); + if (currentInfo->getMenu().empty()) + { + currentInfo->addMenu(_("Talk"), "/talk "); + currentInfo->addMenu(_("Buy"), "/buy "); + currentInfo->addMenu(_("Sell"), "/sell "); + } mNPCInfos[id] = currentInfo; } } -- cgit v1.2.3-60-g2f50