From 461bfb657a0300f27e3ffed55a78ce9249b54759 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 8 Aug 2016 18:46:21 +0300 Subject: Fix on client side walking on monster wall collision. --- src/resources/db/skillunitdb.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/resources/db/skillunitdb.cpp') diff --git a/src/resources/db/skillunitdb.cpp b/src/resources/db/skillunitdb.cpp index 6a742e230..d5657596b 100644 --- a/src/resources/db/skillunitdb.cpp +++ b/src/resources/db/skillunitdb.cpp @@ -105,6 +105,7 @@ void SkillUnitDb::loadXmlFile(const std::string &fileName, "targetSelection", true)); BeingCommon::readBasicAttributes(currentInfo, skillUnitNode, "attack"); + BeingCommon::readWalkingAttributes(currentInfo, skillUnitNode, 0); currentInfo->setDeadSortOffsetY(XML::getProperty(skillUnitNode, "deadSortOffsetY", 31)); -- cgit v1.2.3-60-g2f50