From 461bfb657a0300f27e3ffed55a78ce9249b54759 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 8 Aug 2016 18:46:21 +0300 Subject: Fix on client side walking on monster wall collision. --- src/resources/db/monsterdb.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/resources/db/monsterdb.cpp') diff --git a/src/resources/db/monsterdb.cpp b/src/resources/db/monsterdb.cpp index f4196ec08..e950072dd 100644 --- a/src/resources/db/monsterdb.cpp +++ b/src/resources/db/monsterdb.cpp @@ -22,6 +22,8 @@ #include "resources/db/monsterdb.h" +#include "enums/resources/map/blockmask.h" + #include "resources/beingcommon.h" #include "resources/beinginfo.h" @@ -101,6 +103,8 @@ void MonsterDB::loadXmlFile(const std::string &fileName, monsterNode, "name", _("unnamed"))); BeingCommon::readBasicAttributes(currentInfo, monsterNode, "attack"); + BeingCommon::readWalkingAttributes(currentInfo, monsterNode, + BlockMask::MONSTERWALL); currentInfo->setMaxHP(XML::getProperty(monsterNode, "maxHP", 0)); -- cgit v1.2.3-60-g2f50