From 4edbdf124303f0e7c229f43a5054755e112ff6b4 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 14 Nov 2015 18:02:03 +0300 Subject: Fix attack sprite actions. Add ride attack action. --- src/resources/beingcommon.cpp | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-) (limited to 'src/resources/beingcommon.cpp') diff --git a/src/resources/beingcommon.cpp b/src/resources/beingcommon.cpp index 6c64a162d..3025e658c 100644 --- a/src/resources/beingcommon.cpp +++ b/src/resources/beingcommon.cpp @@ -188,13 +188,22 @@ bool BeingCommon::readObjectNodes(XmlNodePtrConst &spriteNode, "skyaction", "skyattack"); const std::string waterSpriteAction = XML::getProperty(spriteNode, "wateraction", "waterattack"); + const std::string rideSpriteAction = XML::getProperty(spriteNode, + "rideaction", "rideattack"); const std::string missileParticle = XML::getProperty(spriteNode, "missile-particle", ""); - currentInfo->addAttack(attackId, spriteAction, skySpriteAction, - waterSpriteAction, effectId, hitEffectId, - criticalHitEffectId, missEffectId, missileParticle); + currentInfo->addAttack(attackId, + spriteAction, + skySpriteAction, + waterSpriteAction, + rideSpriteAction, + effectId, + hitEffectId, + criticalHitEffectId, + missEffectId, + missileParticle); return true; } else if (xmlNameEqual(spriteNode, "particlefx")) -- cgit v1.2.3-60-g2f50