From 2ab3f0d8d04374b330c91a9f065efa0f526d7824 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 1 Sep 2013 20:50:30 +0300 Subject: add software renderer for SDL2. before it used default renderer with software flags. --- src/render/sdl2softwaregraphics.h | 157 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 157 insertions(+) create mode 100644 src/render/sdl2softwaregraphics.h (limited to 'src/render/sdl2softwaregraphics.h') diff --git a/src/render/sdl2softwaregraphics.h b/src/render/sdl2softwaregraphics.h new file mode 100644 index 000000000..7ddba5018 --- /dev/null +++ b/src/render/sdl2softwaregraphics.h @@ -0,0 +1,157 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef SDL2SOFTWAREGRAPHICS_H +#define SDL2SOFTWAREGRAPHICS_H + +#ifdef USE_SDL2 + +#include "render/graphics.h" + +#include "localconsts.h" + +class Image; +class ImageCollection; +class ImageVertexes; +class MapLayer; + +struct SDL_Surface; + +/** + * A central point of control for graphics. + */ +class SDL2SoftwareGraphics : public Graphics +{ + public: + /** + * Constructor. + */ + SDL2SoftwareGraphics(); + + A_DELETE_COPY(SDL2SoftwareGraphics) + + /** + * Destructor. + */ + virtual ~SDL2SoftwareGraphics(); + + void _beginDraw(); + + void _endDraw(); + + bool pushClipArea(gcn::Rectangle rect); + + void popClipArea(); + + virtual bool drawRescaledImage(const Image *const image, int srcX, + int srcY, int dstX, int dstY, + const int width, const int height, + const int desiredWidth, + const int desiredHeight, + const bool useColor = false); + + virtual void drawImagePattern(const Image *const image, + const int x, const int y, + const int w, const int h); + + virtual void drawRescaledImagePattern(const Image *const image, + const int x, const int y, + const int w, const int h, + const int scaledWidth, + const int scaledHeight); + + virtual void calcImagePattern(ImageVertexes *const vert, + const Image *const image, + const int x, const int y, + const int w, const int h) const; + + virtual void calcImagePattern(ImageCollection *const vert, + const Image *const image, + const int x, const int y, + const int w, const int h) const; + + virtual void calcTile(ImageVertexes *const vert, + const Image *const image, int x, int y) const; + + virtual void calcTileSDL(ImageVertexes *const vert, + int x, int y) const; + + virtual void calcTile(ImageCollection *const vertCol, + const Image *const image, + int x, int y); + + virtual void drawTile(const ImageVertexes *const vert); + + virtual void drawTile(const ImageCollection *const vertCol); + + virtual void updateScreen(); + + virtual SDL_Surface *getScreenshot() A_WARN_UNUSED; + + virtual bool drawNet(const int x1, const int y1, + const int x2, const int y2, + const int width, const int height); + + virtual bool calcWindow(ImageCollection *const vertCol, + const int x, const int y, + const int w, const int h, + const ImageRect &imgRect); + + void fillRectangle(const gcn::Rectangle &rect) override; + + void drawRectangle(const gcn::Rectangle &rect) override; + + void drawPoint(int x, int y) override; + + void drawLine(int x1, int y1, int x2, int y2) override; + + bool setVideoMode(const int w, const int h, const int bpp, + const bool fs, const bool hwaccel, + const bool resize, const bool noFrame); + + void setRendererFlags(const uint32_t flags) + { mRendererFlags = flags; } + + protected: + virtual bool drawImage2(const Image *const image, + int srcX, int srcY, + int dstX, int dstY, + const int width, const int height, + const bool useColor); + + int SDL_FakeUpperBlit(const SDL_Surface *const src, + SDL_Rect *const srcrect, + const SDL_Surface *const dst, + SDL_Rect *dstrect) const; + + void drawHLine(int x1, int y, int x2); + + void drawVLine(int x, int y1, int y2); + + uint32_t mRendererFlags; + SDL_Surface *mSurface; + uint32_t mOldPixel; + int mOldAlpha; +}; + +#endif // USE_SDL2 +#endif // SDL2SOFTWAREGRAPHICS_H -- cgit v1.2.3-60-g2f50