From 5359b7c20b9ee93989a840e555f0a2102b7bb806 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 1 Sep 2013 17:40:11 +0300 Subject: add SDL2 default render mode. in this mode SDL using own driver with hardware acceleration. --- src/render/rendererslistsdl.h | 127 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 127 insertions(+) create mode 100644 src/render/rendererslistsdl.h (limited to 'src/render/rendererslistsdl.h') diff --git a/src/render/rendererslistsdl.h b/src/render/rendererslistsdl.h new file mode 100644 index 000000000..aa68eeb6b --- /dev/null +++ b/src/render/rendererslistsdl.h @@ -0,0 +1,127 @@ +/* + * The ManaPlus Client + * Copyright (C) 2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "utils/gettext.h" + +#ifndef RENDER_RENDERERSLISTSDL_H +#define RENDER_RENDERERSLISTSDL_H + +#ifdef USE_SDL2 +#include "render/rendererslistsdl2.h" + +#else // USE_SDL2 + +#ifdef USE_OPENGL +#ifdef ANDROID +// defined OPENGL ANDROID + +// map for index to RenderType +const RenderType indexToRender[] = +{ + RENDER_SOFTWARE, + RENDER_GLES_OPENGL +}; + +const char *OPENGL_NAME[] = +{ + // TRANSLATORS: draw backend + N_("Software"), + // TRANSLATORS: draw backend + N_("Mobile OpenGL") +}; + +const int renderModesListSize = 2; + +const int renderToIndex[] = +{ + 0, // RENDER_SOFTWARE + 1, // RENDER_NORMAL_OPENGL + 1, // RENDER_SAFE_OPENGL + 1, // RENDER_GLES_OPENGL + 1 // RENDER_SDL2_DEFAULT +}; + +#else // ANDROID +// defined OPENGL + +// map for index to RenderType +const RenderType indexToRender[] = +{ + RENDER_SOFTWARE, + RENDER_NORMAL_OPENGL, + RENDER_SAFE_OPENGL, + RENDER_GLES_OPENGL +}; + +const char *OPENGL_NAME[] = +{ + // TRANSLATORS: draw backend + N_("Software"), + // TRANSLATORS: draw backend + N_("Fast OpenGL"), + // TRANSLATORS: draw backend + N_("Safe OpenGL"), + // TRANSLATORS: draw backend + N_("Mobile OpenGL") +}; + +const int renderModesListSize = 4; + +const int renderToIndex[] = +{ + 0, // RENDER_SOFTWARE + 1, // RENDER_NORMAL_OPENGL + 2, // RENDER_SAFE_OPENGL + 3, // RENDER_GLES_OPENGL + 0 // RENDER_SDL2_DEFAULT +}; + +#endif // ANDROID + +#else // USE_OPENGL +// no defines + +// map for index to RenderType +const RenderType indexToRender[] = +{ + RENDER_SOFTWARE +}; + +const char *OPENGL_NAME[] = +{ + // TRANSLATORS: draw backend + N_("Software") +}; + +const int renderModesListSize = 1; + +const int renderToIndex[] = +{ + 0, // RENDER_SOFTWARE + 0, // RENDER_NORMAL_OPENGL + 0, // RENDER_SAFE_OPENGL + 0, // RENDER_GLES_OPENGL + 0 // RENDER_SDL2_DEFAULT +}; + +#endif // USE_OPENGL + +#endif // USE_SDL2 +#endif // RENDER_RENDERERSLISTSDL_H -- cgit v1.2.3-60-g2f50