From 720dbe1e5a90adb66ada166090e34a571e24ff0a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 12 Jun 2014 22:27:45 +0300 Subject: Add set vbo function into modernopengl. --- src/render/modernopenglgraphics.cpp | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-) (limited to 'src/render/modernopenglgraphics.cpp') diff --git a/src/render/modernopenglgraphics.cpp b/src/render/modernopenglgraphics.cpp index 1d5ef1593..fc21fd622 100644 --- a/src/render/modernopenglgraphics.cpp +++ b/src/render/modernopenglgraphics.cpp @@ -88,9 +88,6 @@ ModernOpenGLGraphics::ModernOpenGLGraphics() : mProgram(nullptr), mAlphaCached(1.0F), mVpCached(0), - mIsByteColor(false), - mByteColor(), - mImageCached(0), mFloatColor(1.0F), mMaxVertices(500), mProgramId(0U), @@ -101,6 +98,7 @@ ModernOpenGLGraphics::ModernOpenGLGraphics() : mDrawTypeUniform(0U), mVao(0U), mVbo(0U), + mVboCached(0U), mColorAlpha(false), mTextureDraw(false), #ifdef DEBUG_BIND_TEXTURE @@ -146,7 +144,7 @@ void ModernOpenGLGraphics::postInit() mglGenVertexArrays(1, &mVao); mglBindVertexArray(mVao); mglGenBuffers(1, &mVbo); - mglBindBuffer(GL_ARRAY_BUFFER, mVbo); + bindArrayBuffer(mVbo); logger->log("Compiling shaders"); mProgram = shaders.getSimpleProgram(); @@ -967,6 +965,15 @@ void ModernOpenGLGraphics::bindTexture(const GLenum target, } } +void ModernOpenGLGraphics::bindArrayBuffer(const GLuint vbo) +{ + if (mVboCached != vbo) + { + mVboCached = vbo; + mglBindBuffer(GL_ARRAY_BUFFER, vbo); + } +} + void ModernOpenGLGraphics::dumpSettings() { GLint test[1000]; -- cgit v1.2.3-60-g2f50