From 37ea8290db06e8ccd025d80c7cf19bf5bc1fc8fc Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 19 Jun 2017 21:37:23 +0300 Subject: Fix resetting draw color in modern and mobile2 renderers. --- src/render/mobileopengl2graphics.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/render/mobileopengl2graphics.cpp') diff --git a/src/render/mobileopengl2graphics.cpp b/src/render/mobileopengl2graphics.cpp index 6c0762934..620bc923a 100644 --- a/src/render/mobileopengl2graphics.cpp +++ b/src/render/mobileopengl2graphics.cpp @@ -198,6 +198,11 @@ void MobileOpenGL2Graphics::postInit() restrict2 mglUniform2f(mTextureSizeUniform, 1.0f, 1.0f); + mglUniform4f(mSimpleColorUniform, + 0.0F, + 0.0F, + 0.0F, + 0.0F); mglActiveTexture(GL_TEXTURE0); } @@ -207,6 +212,7 @@ void MobileOpenGL2Graphics::screenResized() restrict2 deleteGLObjects(); mVboBinded = 0U; mAttributesBinded = 0U; + mColor = Color(0, 0, 0, 0); postInit(); } -- cgit v1.2.3-60-g2f50