From 179e13363899112b9a1181eb10e0754b583a63eb Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 8 Apr 2017 23:03:50 +0300 Subject: Fix compilation error with SDL 2. --- src/render/mobileopengl2graphics.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/render/mobileopengl2graphics.cpp') diff --git a/src/render/mobileopengl2graphics.cpp b/src/render/mobileopengl2graphics.cpp index 62a53fed6..a9bb2dbeb 100644 --- a/src/render/mobileopengl2graphics.cpp +++ b/src/render/mobileopengl2graphics.cpp @@ -1321,7 +1321,7 @@ void MobileOpenGL2Graphics::drawLineArrays(const int size) restrict2 void MobileOpenGL2Graphics::debugBindTexture(const Image *restrict const image) restrict2 { - const std::string texture = image->getIdPath(); + const std::string texture = image->mIdPath; if (mOldTexture != texture) { if ((!mOldTexture.empty() || !texture.empty()) -- cgit v1.2.3-60-g2f50