From 49aba83fa6f3393214919166c42fb55c5a9a7796 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 8 Jun 2014 23:04:53 +0300 Subject: Add basic shaders in modernopengl. Add draw/fill rectangle functions. --- src/render/mgltypes.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/render/mgltypes.h') diff --git a/src/render/mgltypes.h b/src/render/mgltypes.h index 7e56941a9..321739845 100644 --- a/src/render/mgltypes.h +++ b/src/render/mgltypes.h @@ -101,7 +101,7 @@ typedef void (APIENTRY *glAttachShader_t) (GLuint program, GLuint shader); typedef void (APIENTRY *glDetachShader_t) (GLuint program, GLuint shader); typedef void (APIENTRY *glGetAttachedShaders_t) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); -typedef void (APIENTRY *glGetUniformLocation_t) (GLuint program, +typedef GLint (APIENTRY *glGetUniformLocation_t) (GLuint program, const GLchar *name); typedef void (APIENTRY *glGetActiveUniform_t) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -- cgit v1.2.3-70-g09d2