From 81b52381745a96fcbae36aa744585ac1a1ff5d18 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 27 Jun 2012 22:44:43 +0300 Subject: Add debug for binding textures. --- src/openglgraphics.cpp | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) (limited to 'src/openglgraphics.cpp') diff --git a/src/openglgraphics.cpp b/src/openglgraphics.cpp index 7d32fd476..ab65fd7ee 100644 --- a/src/openglgraphics.cpp +++ b/src/openglgraphics.cpp @@ -214,6 +214,9 @@ bool OpenGLGraphics::drawImage(const Image *image, int srcX, int srcY, if (!useColor) glColor4f(1.0f, 1.0f, 1.0f, image->mAlpha); +#ifdef DEBUG_BIND_TEXTURE + logger->log("bind: " + image->getIdPath()); +#endif bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); @@ -271,6 +274,9 @@ bool OpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY, if (!useColor) glColor4f(1.0f, 1.0f, 1.0f, image->mAlpha); +#ifdef DEBUG_BIND_TEXTURE + logger->log("bind: " + image->getIdPath()); +#endif bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); @@ -324,6 +330,9 @@ void OpenGLGraphics::drawImagePattern(const Image *image, int x, int y, glColor4f(1.0f, 1.0f, 1.0f, image->mAlpha); +#ifdef DEBUG_BIND_TEXTURE + logger->log("bind: " + image->getIdPath()); +#endif bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); @@ -458,6 +467,9 @@ void OpenGLGraphics::drawRescaledImagePattern(Image *image, glColor4f(1.0f, 1.0f, 1.0f, image->mAlpha); +#ifdef DEBUG_BIND_TEXTURE + logger->log("bind: " + image->getIdPath()); +#endif bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); @@ -598,6 +610,9 @@ void OpenGLGraphics::drawImagePattern2(GraphicsVertexes *vert, OpenGLGraphicsVertexes *ogl = vert->getOGL(); glColor4f(1.0f, 1.0f, 1.0f, image->mAlpha); +#ifdef DEBUG_BIND_TEXTURE + logger->log("bind: " + image->getIdPath()); +#endif bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); @@ -912,6 +927,9 @@ void OpenGLGraphics::drawTile(ImageVertexes *vert) OpenGLGraphicsVertexes *ogl = vert->ogl; glColor4f(1.0f, 1.0f, 1.0f, image->mAlpha); +#ifdef DEBUG_BIND_TEXTURE + logger->log("bind: " + image->getIdPath()); +#endif bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); -- cgit v1.2.3-60-g2f50