From e21479ccc48ed8383a6ab72f45c43e12e8dffa69 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 18 Aug 2014 21:26:04 +0300 Subject: Remove default values from okdialog constructor. --- src/net/ea/charserverhandler.cpp | 8 +++++--- src/net/ea/gamehandler.cpp | 2 +- src/net/ea/playerhandler.cpp | 9 ++++++--- 3 files changed, 12 insertions(+), 7 deletions(-) (limited to 'src/net') diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp index bb89a10e6..e0bdc0e92 100644 --- a/src/net/ea/charserverhandler.cpp +++ b/src/net/ea/charserverhandler.cpp @@ -201,7 +201,8 @@ void CharServerHandler::processCharCreateFailed(Net::MessageIn &msg) break; } // TRANSLATORS: error message header - new OkDialog(_("Error"), errorMessage, DialogType::ERROR); + new OkDialog(_("Error"), errorMessage, DialogType::ERROR, + true, true, nullptr, 260); if (mCharCreateDialog) mCharCreateDialog->unlock(); BLOCK_END("CharServerHandler::processCharCreateFailed") @@ -216,7 +217,8 @@ void CharServerHandler::processCharDelete(Net::MessageIn &msg A_UNUSED) updateCharSelectDialog(); unlockCharSelectDialog(); // TRANSLATORS: info message - new OkDialog(_("Info"), _("Character deleted.")); + new OkDialog(_("Info"), _("Character deleted."), DialogType::OK, + true, true, nullptr, 260); BLOCK_END("CharServerHandler::processCharDelete") } @@ -226,7 +228,7 @@ void CharServerHandler::processCharDeleteFailed(Net::MessageIn &msg A_UNUSED) unlockCharSelectDialog(); // TRANSLATORS: error message new OkDialog(_("Error"), _("Failed to delete character."), - DialogType::ERROR); + DialogType::ERROR, true, true, nullptr, 260); BLOCK_END("CharServerHandler::processCharDeleteFailed") } diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp index 244b2190f..f81121fd1 100644 --- a/src/net/ea/gamehandler.cpp +++ b/src/net/ea/gamehandler.cpp @@ -90,7 +90,7 @@ void GameHandler::processMapQuitResponse(Net::MessageIn &msg) const if (msg.readUInt8()) { new OkDialog(_("Game"), _("Request to quit denied!"), - DialogType::ERROR); + DialogType::ERROR, true, true, nullptr, 260); } } diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 225162e9a..f7da2d321 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -273,7 +273,8 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) // TRANSLATORS: weight message _("You are carrying more than " "half your weight. You are " - "unable to regain health."), DialogType::OK, false); + "unable to regain health."), DialogType::OK, + false, true, nullptr, 260); weightNotice->addActionListener( &weightListener); } @@ -285,7 +286,8 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) // TRANSLATORS: weight message _("You are carrying less than " "half your weight. You " - "can regain health."), DialogType::OK, false); + "can regain health."), DialogType::OK, + false, true, nullptr, 260); weightNotice->addActionListener( &weightListener); } @@ -366,7 +368,8 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) { // TRANSLATORS: message header deathNotice = new OkDialog(_("Message"), - DeadDB::getRandomString(), DialogType::OK, false); + DeadDB::getRandomString(), DialogType::OK, + false, true, nullptr, 260); deathNotice->addActionListener(&deathListener); if (localPlayer->getCurrentAction() != BeingAction::DEAD) { -- cgit v1.2.3-70-g09d2