From cef2952156ab09371ed04beec00d0f1e8615ada9 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 18 Apr 2013 01:32:58 +0300 Subject: add support for using sound delays. hurt sounds now can be delayed for "delay" of hit sound. --- src/net/ea/beinghandler.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/net') diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index 8fb443803..db3db9dd4 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -454,10 +454,10 @@ void BeingHandler::processSkillDamage(Net::MessageIn &msg) const const int level = msg.readInt16(); // Skill level msg.readInt16(); // Div msg.readInt8(); // Skill hit/type (?) - if (dstBeing) - dstBeing->takeDamage(srcBeing, param1, Being::SKILL, id); if (srcBeing) srcBeing->handleSkill(dstBeing, param1, id, level); + if (dstBeing) + dstBeing->takeDamage(srcBeing, param1, Being::SKILL, id); } void BeingHandler::processBeingAction(Net::MessageIn &msg) const @@ -483,11 +483,6 @@ void BeingHandler::processBeingAction(Net::MessageIn &msg) const case Being::MULTI: // Critical Damage case Being::REFLECT: // Reflected Damage case Being::FLEE: // Lucky Dodge - if (dstBeing) - { - dstBeing->takeDamage(srcBeing, param1, - static_cast(type)); - } if (srcBeing) { if (srcSpeed && srcBeing->getType() == Being::PLAYER) @@ -497,6 +492,11 @@ void BeingHandler::processBeingAction(Net::MessageIn &msg) const if (srcBeing->getType() == Being::PLAYER) srcBeing->setAttackTime(); } + if (dstBeing) + { + dstBeing->takeDamage(srcBeing, param1, + static_cast(type)); + } break; case 0x01: // dead -- cgit v1.2.3-60-g2f50