From 83a6463a88b4b5eda003f55b419995c13476d917 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 6 Sep 2014 13:29:42 +0300 Subject: In skills add support for reading mana cost from server. --- src/net/tmwa/skillhandler.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/net/tmwa/skillhandler.cpp') diff --git a/src/net/tmwa/skillhandler.cpp b/src/net/tmwa/skillhandler.cpp index 65f86d4bc..da6a04b7e 100644 --- a/src/net/tmwa/skillhandler.cpp +++ b/src/net/tmwa/skillhandler.cpp @@ -113,7 +113,7 @@ void SkillHandler::processPlayerSkills(Net::MessageIn &msg) msg.readInt16()); msg.skip(2); // skill pool flags const int level = msg.readInt16(); - msg.readInt16(); // sp + const int sp = msg.readInt16(); const int range = msg.readInt16(); msg.skip(24); // 0 unused const int up = msg.readUInt8(); @@ -123,8 +123,8 @@ void SkillHandler::processPlayerSkills(Net::MessageIn &msg) PlayerInfo::setSkillLevel(skillId, level); if (skillDialog) { - if (!skillDialog->updateSkill(skillId, range, up, inf)) - skillDialog->addSkill(skillId, "", level, range, up, inf); + if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) + skillDialog->addSkill(skillId, "", level, range, up, inf, sp); } } if (updateSkill && skillDialog) -- cgit v1.2.3-60-g2f50