From 7c8e0e0454f2e9acfde62faf669a1628e3935a58 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 30 Aug 2015 15:11:45 +0300 Subject: Move receive code from playerhandler into separate file. --- src/net/tmwa/playerrecv.cpp | 166 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 166 insertions(+) create mode 100644 src/net/tmwa/playerrecv.cpp (limited to 'src/net/tmwa/playerrecv.cpp') diff --git a/src/net/tmwa/playerrecv.cpp b/src/net/tmwa/playerrecv.cpp new file mode 100644 index 000000000..88d2062bb --- /dev/null +++ b/src/net/tmwa/playerrecv.cpp @@ -0,0 +1,166 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "net/tmwa/playerrecv.h" + +#include "being/localplayer.h" +#include "being/playerinfo.h" + +#include "gui/windows/statuswindow.h" + +#include "net/tmwa/inventoryhandler.h" +#include "net/tmwa/messageout.h" +#include "net/tmwa/protocol.h" + +#include "debug.h" + +namespace TmwAthena +{ + +void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg) +{ + BLOCK_START("PlayerRecv::processPlayerStatUpdate5") + PlayerInfo::setAttribute(Attributes::CHAR_POINTS, + msg.readInt16("char points")); + + unsigned int val = msg.readUInt8("str"); + PlayerInfo::setStatBase(Attributes::STR, val); + if (statusWindow) + { + statusWindow->setPointsNeeded(Attributes::STR, + msg.readUInt8("str cost")); + } + else + { + msg.readUInt8("str cost"); + } + + val = msg.readUInt8("agi"); + PlayerInfo::setStatBase(Attributes::AGI, val); + if (statusWindow) + { + statusWindow->setPointsNeeded(Attributes::AGI, + msg.readUInt8("agi cost")); + } + else + { + msg.readUInt8("agi cost"); + } + + val = msg.readUInt8("vit"); + PlayerInfo::setStatBase(Attributes::VIT, val); + if (statusWindow) + { + statusWindow->setPointsNeeded(Attributes::VIT, + msg.readUInt8("vit cost")); + } + else + { + msg.readUInt8("vit cost"); + } + + val = msg.readUInt8("int"); + PlayerInfo::setStatBase(Attributes::INT, val); + if (statusWindow) + { + statusWindow->setPointsNeeded(Attributes::INT, + msg.readUInt8("int cost")); + } + else + { + msg.readUInt8("int cost"); + } + + val = msg.readUInt8("dex"); + PlayerInfo::setStatBase(Attributes::DEX, val); + if (statusWindow) + { + statusWindow->setPointsNeeded(Attributes::DEX, + msg.readUInt8("dex cost")); + } + else + { + msg.readUInt8("dex cost"); + } + + val = msg.readUInt8("luk"); + PlayerInfo::setStatBase(Attributes::LUK, val); + if (statusWindow) + { + statusWindow->setPointsNeeded(Attributes::LUK, + msg.readUInt8("luk cost")); + } + else + { + msg.readUInt8("luk cost"); + } + + PlayerInfo::setStatBase(Attributes::ATK, + msg.readInt16("atk"), Notify_false); + PlayerInfo::setStatMod(Attributes::ATK, msg.readInt16("atk+")); + PlayerInfo::updateAttrs(); + + val = msg.readInt16("matk"); + PlayerInfo::setStatBase(Attributes::MATK, val, Notify_false); + + val = msg.readInt16("matk+"); + PlayerInfo::setStatMod(Attributes::MATK, val); + + PlayerInfo::setStatBase(Attributes::DEF, + msg.readInt16("def"), Notify_false); + PlayerInfo::setStatMod(Attributes::DEF, msg.readInt16("def+")); + + PlayerInfo::setStatBase(Attributes::MDEF, + msg.readInt16("mdef"), Notify_false); + PlayerInfo::setStatMod(Attributes::MDEF, msg.readInt16("mdef+")); + + PlayerInfo::setStatBase(Attributes::HIT, msg.readInt16("hit")); + + PlayerInfo::setStatBase(Attributes::FLEE, + msg.readInt16("flee"), Notify_false); + PlayerInfo::setStatMod(Attributes::FLEE, msg.readInt16("flee+")); + + PlayerInfo::setStatBase(Attributes::CRIT, msg.readInt16("crit")); + + PlayerInfo::setStatBase(Attributes::MANNER, msg.readInt16("manner")); + msg.readInt16("unused?"); + BLOCK_END("PlayerRecv::processPlayerStatUpdate5") +} + +void PlayerRecv::processWalkResponse(Net::MessageIn &msg) +{ + BLOCK_START("PlayerRecv::processWalkResponse") + /* + * This client assumes that all walk messages succeed, + * and that the server will send a correction notice + * otherwise. + */ + uint16_t srcX, srcY, dstX, dstY; + msg.readInt32("tick"); + msg.readCoordinatePair(srcX, srcY, dstX, dstY, "move path"); + msg.readUInt8("unused"); + if (localPlayer) + localPlayer->setRealPos(dstX, dstY); + BLOCK_END("PlayerRecv::processWalkResponse") +} + +} // namespace TmwAthena -- cgit v1.2.3-70-g09d2