From 97ceb0fc66be86d09b2bc42b7580d3976cbddd80 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 1 Oct 2014 17:16:05 +0300 Subject: Move DEX stat from net enum into attributes. --- src/net/tmwa/generalhandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/net/tmwa/generalhandler.cpp') diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index d246d1980..c0e341b00 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -313,7 +313,7 @@ void GeneralHandler::gameStarted() const // TRANSLATORS: player stat statusWindow->addAttribute(INT, _("Intelligence"), "int", true); // TRANSLATORS: player stat - statusWindow->addAttribute(DEX, _("Dexterity"), "dex", true); + statusWindow->addAttribute(Attributes::DEX, _("Dexterity"), "dex", true); // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::LUK, _("Luck"), "luk", true); // TRANSLATORS: player stat -- cgit v1.2.3-60-g2f50