From 10b5b99e5e7e5f332c077a2d261df8f02f111c4f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 1 Oct 2014 17:21:42 +0300 Subject: Move INT stat from net enum into attributes. --- src/net/tmwa/generalhandler.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/net/tmwa/generalhandler.cpp') diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index c0e341b00..f2ed990fe 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -311,7 +311,8 @@ void GeneralHandler::gameStarted() const // TRANSLATORS: player stat statusWindow->addAttribute(VIT, _("Vitality"), "vit", true); // TRANSLATORS: player stat - statusWindow->addAttribute(INT, _("Intelligence"), "int", true); + statusWindow->addAttribute(Attributes::INT, + _("Intelligence"), "int", true); // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::DEX, _("Dexterity"), "dex", true); // TRANSLATORS: player stat -- cgit v1.2.3-60-g2f50