From 081e86a783d33e92d9566f5262b629031887d404 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 1 Oct 2014 15:28:59 +0300 Subject: Move CRIT stat from net enum into attributes. --- src/net/tmwa/generalhandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/net/tmwa/generalhandler.cpp') diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index bde54c207..67f0e8dcb 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -333,7 +333,7 @@ void GeneralHandler::gameStarted() const statusWindow->addAttribute(FLEE, _("% Evade")); // TRANSLATORS: player stat // xgettext:no-c-format - statusWindow->addAttribute(CRIT, _("% Critical")); + statusWindow->addAttribute(Attributes::CRIT, _("% Critical")); // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::ATTACK_DELAY, _("Attack Delay")); // TRANSLATORS: player stat -- cgit v1.2.3-60-g2f50