From fbadc806e050929f44b54fc2973a28d2fdfc516c Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 21 Jun 2016 15:27:11 +0300 Subject: In Being split setSprite into setSpriteColor and setSpriteColorId. --- src/net/tmwa/charserverrecv.cpp | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) (limited to 'src/net/tmwa/charserverrecv.cpp') diff --git a/src/net/tmwa/charserverrecv.cpp b/src/net/tmwa/charserverrecv.cpp index 242e3e489..e54b092e0 100644 --- a/src/net/tmwa/charserverrecv.cpp +++ b/src/net/tmwa/charserverrecv.cpp @@ -104,10 +104,8 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, const uint16_t look = msg.readUInt8("look"); tempPlayer->setSubtype(fromInt(race, BeingTypeId), look); const uint16_t weapon = msg.readInt16("weapon"); - tempPlayer->setSprite(SPRITE_BODY, - weapon, - "", - ItemColor_one); + tempPlayer->setSpriteId(SPRITE_BODY, + weapon); tempPlayer->setWeaponId(weapon); data.mAttributes[Attributes::LEVEL] = msg.readInt16("level"); @@ -128,10 +126,9 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, } else { - tempPlayer->setSprite(SPRITE_HAIR_COLOR, + tempPlayer->setSpriteColor(SPRITE_HAIR_COLOR, hairStyle * -1, - ItemDB::get(-hairStyle).getDyeColorsString(hairColor), - ItemColor_one); + ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); } tempPlayer->setHairColor(hairColor); -- cgit v1.2.3-60-g2f50