From 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 2 Jan 2011 01:48:38 +0200 Subject: Initial commit. This code based on mana client http://www.gitorious.org/mana/mana and my private repository. --- src/net/tmwa/charserverhandler.h | 87 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 87 insertions(+) create mode 100644 src/net/tmwa/charserverhandler.h (limited to 'src/net/tmwa/charserverhandler.h') diff --git a/src/net/tmwa/charserverhandler.h b/src/net/tmwa/charserverhandler.h new file mode 100644 index 000000000..d6ce0a2dc --- /dev/null +++ b/src/net/tmwa/charserverhandler.h @@ -0,0 +1,87 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef NET_TA_CHARSERVERHANDLER_H +#define NET_TA_CHARSERVERHANDLER_H + +#include "net/charhandler.h" +#include "net/serverinfo.h" + +#include "net/tmwa/messagehandler.h" +#include "net/tmwa/token.h" + +#ifdef __GNUC__ +#define _UNUSED_ __attribute__ ((unused)) +#else +#define _UNUSED_ +#endif + +class LoginData; + +namespace TmwAthena +{ + +/** + * Deals with incoming messages from the character server. + */ +class CharServerHandler : public MessageHandler, public Net::CharHandler +{ + public: + CharServerHandler(); + + virtual void handleMessage(Net::MessageIn &msg); + + void setCharSelectDialog(CharSelectDialog *window); + + /** + * Sets the character create dialog. The handler will clean up this + * dialog when a new character is succesfully created, and will unlock + * the dialog when a new character failed to be created. + */ + void setCharCreateDialog(CharCreateDialog *window); + + void requestCharacters(); + + void chooseCharacter(Net::Character *character); + + void newCharacter(const std::string &name, int slot, + bool gender, int hairstyle, int hairColor, + const std::vector &stats); + + void deleteCharacter(Net::Character *character); + + void switchCharacter(); + + unsigned int baseSprite() const; + + unsigned int hairSprite() const; + + unsigned int maxSprite() const; + + void connect(); + + private: + void readPlayerData(Net::MessageIn &msg, Net::Character *character); +}; + +} // namespace TmwAthena + +#endif // NET_TA_CHARSERVERHANDLER_H -- cgit v1.2.3-60-g2f50