From e1841e31c606f1d97ea54c3f00f3380db814f3d2 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 14 Jul 2014 22:44:37 +0300 Subject: Rename readInt8 into readUInt8 because it really read uint8_t. --- src/net/tmwa/beinghandler.cpp | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'src/net/tmwa/beinghandler.cpp') diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 7a86d2bd9..11467a0e1 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -276,14 +276,14 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg, return; } - const int type = msg.readInt8(); + const uint8_t type = msg.readUInt8(); int16_t id = 0; int id2 = 0; const std::string color; if (!look2) { - id = msg.readInt8(); + id = static_cast(msg.readUInt8()); id2 = 1; // default color } else @@ -508,8 +508,8 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, dstBeing->setWalkSpeed(Vector(speed, speed, 0)); - const int hairStyle = msg.readInt8(); - const uint8_t look = msg.readInt8(); + const uint8_t hairStyle = msg.readUInt8(); + const uint8_t look = msg.readUInt8(); dstBeing->setSubtype(job, look); const uint16_t weapon = msg.readInt16(); const uint16_t shield = msg.readInt16(); @@ -520,15 +520,15 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, const uint16_t headTop = msg.readInt16(); const uint16_t headMid = msg.readInt16(); - const uint8_t hairColor = msg.readInt8(); - msg.readInt8(); // free + const uint8_t hairColor = msg.readUInt8(); + msg.readUInt8(); // free - unsigned char colors[9]; - colors[0] = msg.readInt8(); - colors[1] = msg.readInt8(); - colors[2] = msg.readInt8(); + uint8_t colors[9]; + colors[0] = msg.readUInt8(); + colors[1] = msg.readUInt8(); + colors[2] = msg.readUInt8(); - msg.readInt8(); // unused + msg.readUInt8(); // unused const int guild = msg.readInt32(); // guild @@ -543,10 +543,10 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, msg.readInt16(); // emblem msg.readInt16(); // manner dstBeing->setStatusEffectBlock(32, msg.readInt16()); // opt3 - msg.readInt8(); // karma + msg.readUInt8(); // karma // reserving bit for future usage dstBeing->setGender(Being::intToGender( - static_cast(msg.readInt8() & 3))); + static_cast(msg.readUInt8() & 3))); if (!disguiseId) { @@ -620,7 +620,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, if (msgType == 1 || msgType == 2) { - const int type = msg.readInt8(); + const uint8_t type = msg.readUInt8(); switch (type) { case 0: @@ -654,14 +654,14 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, } else if (msgType == 3) { - msg.readInt8(); // unknown + msg.readUInt8(); // unknown } - const int level = msg.readInt8(); // Lv + const int level = static_cast(msg.readUInt8()); // Lv if (level) dstBeing->setLevel(level); - msg.readInt8(); // unknown + msg.readUInt8(); // unknown if (dstBeing->getType() != ActorType::PLAYER || msgType != 3) -- cgit v1.2.3-60-g2f50