From e0af6cf371bedcfedcba2fb23e166ff5d345c447 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 9 Jul 2011 00:05:38 +0300 Subject: Reserve bits in gender field for future usage. --- src/net/tmwa/beinghandler.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/net/tmwa/beinghandler.cpp') diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 7589553ff..d6f67f716 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -511,8 +511,9 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) msg.readInt16(); // manner dstBeing->setStatusEffectBlock(32, msg.readInt16()); // opt3 msg.readInt8(); // karma - dstBeing->setGender((msg.readInt8() == 0) - ? GENDER_FEMALE : GENDER_MALE); + // reserving bit for future usage + dstBeing->setGender(((msg.readInt8() & 1) == 0) + ? GENDER_FEMALE : GENDER_MALE); // Set these after the gender, as the sprites may be gender-specific dstBeing->setSprite(SPRITE_WEAPON, weapon, "", 1, true); -- cgit v1.2.3-70-g09d2