From c2efedab22275302f0a10cc197424d345a021d18 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 17 Jun 2012 20:13:48 +0300 Subject: Replace SDL int types to C++ types. --- src/net/manaserv/playerhandler.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/net/manaserv/playerhandler.cpp') diff --git a/src/net/manaserv/playerhandler.cpp b/src/net/manaserv/playerhandler.cpp index eeb597908..b42aa383e 100644 --- a/src/net/manaserv/playerhandler.cpp +++ b/src/net/manaserv/playerhandler.cpp @@ -73,7 +73,7 @@ extern Connection *gameServerConnection; PlayerHandler::PlayerHandler() { - static const Uint16 _messages[] = + static const uint16_t _messages[] = { GPMSG_PLAYER_MAP_CHANGE, GPMSG_PLAYER_SERVER_CHANGE, @@ -271,7 +271,7 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg) /* case SMSG_PLAYER_ARROW_MESSAGE: { - Sint16 type = msg.readInt16(); + int16_t type = msg.readInt16(); switch (type) { @@ -338,7 +338,7 @@ void PlayerHandler::stopAttack() } -void PlayerHandler::emote(Uint8 emoteId A_UNUSED) +void PlayerHandler::emote(uint8_t emoteId A_UNUSED) { // TODO } @@ -446,7 +446,7 @@ void PlayerHandler::requestOnlineList() } -void PlayerHandler::updateStatus(Uint8 status) +void PlayerHandler::updateStatus(uint8_t status) { } -- cgit v1.2.3-60-g2f50