From 1b9ea6d00c6923abe1da37833e7772d5a5e34b6d Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 1 Oct 2014 17:11:12 +0300 Subject: Move LUK stat from net enum into attributes. --- src/net/eathena/generalhandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/net/eathena/generalhandler.cpp') diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp index bebf22842..b8c8f2322 100644 --- a/src/net/eathena/generalhandler.cpp +++ b/src/net/eathena/generalhandler.cpp @@ -351,7 +351,7 @@ void GeneralHandler::gameStarted() const statusWindow->addAttribute(VIT, _("Vitality"), "vit", true); statusWindow->addAttribute(INT, _("Intelligence"), "int", true); statusWindow->addAttribute(DEX, _("Dexterity"), "dex", true); - statusWindow->addAttribute(LUK, _("Luck"), "luk", true); + statusWindow->addAttribute(Attributes::LUK, _("Luck"), "luk", true); statusWindow->addAttribute(Attributes::ATK, _("Attack")); statusWindow->addAttribute(Attributes::DEF, _("Defense")); -- cgit v1.2.3-60-g2f50