From efb2f46fc326117d77851fe588784ff869e2935f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 17 Oct 2014 19:12:04 +0300 Subject: Add static in gamehandler. --- src/net/eathena/gamehandler.cpp | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) (limited to 'src/net/eathena/gamehandler.cpp') diff --git a/src/net/eathena/gamehandler.cpp b/src/net/eathena/gamehandler.cpp index b8d0ecd8e..6caf57c20 100644 --- a/src/net/eathena/gamehandler.cpp +++ b/src/net/eathena/gamehandler.cpp @@ -173,7 +173,7 @@ void GameHandler::processMapAccountId(Net::MessageIn &msg) msg.readInt32("account id"); } -void GameHandler::processMapLogin(Net::MessageIn &msg) const +void GameHandler::processMapLogin(Net::MessageIn &msg) { unsigned char direction; uint16_t x, y; @@ -188,8 +188,13 @@ void GameHandler::processMapLogin(Net::MessageIn &msg) const mLastHost &= 0xffffff; - if (mNetwork) - mNetwork->pauseDispatch(); + GameHandler *const g = dynamic_cast(gameHandler); + if (g) + { + Network *const network = g->mNetwork; + if (network) + network->pauseDispatch(); + } // Switch now or we'll have problems client->setState(STATE_GAME); @@ -197,7 +202,7 @@ void GameHandler::processMapLogin(Net::MessageIn &msg) const localPlayer->setTileCoords(x, y); } -void GameHandler::processServerTick(Net::MessageIn &msg) const +void GameHandler::processServerTick(Net::MessageIn &msg) { msg.readInt32("tick"); } -- cgit v1.2.3-60-g2f50