From c2a7004213529c403faeb6fdcc374699aa2f53b5 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 23 Aug 2013 22:00:27 +0300 Subject: improve getState/setState in Client. --- src/net/eathena/gamehandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/net/eathena/gamehandler.cpp') diff --git a/src/net/eathena/gamehandler.cpp b/src/net/eathena/gamehandler.cpp index cdb3029bc..4b9bcb80f 100644 --- a/src/net/eathena/gamehandler.cpp +++ b/src/net/eathena/gamehandler.cpp @@ -107,7 +107,7 @@ void GameHandler::connect() static_cast(Net::getLoginHandler())->getToken(); - if (Client::getState() == STATE_CONNECT_GAME) + if (client->getState() == STATE_CONNECT_GAME) { // Change the player's ID to the account ID to match what eAthena uses if (player_node) -- cgit v1.2.3-60-g2f50