From 0f9ec2061c4ad6157c3186f1cab9c4d8558980b5 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 29 May 2015 14:30:20 +0300 Subject: Add strong typed int type BeingId. --- src/net/eathena/gamehandler.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/net/eathena/gamehandler.cpp') diff --git a/src/net/eathena/gamehandler.cpp b/src/net/eathena/gamehandler.cpp index 2f425b52c..7fa94ab48 100644 --- a/src/net/eathena/gamehandler.cpp +++ b/src/net/eathena/gamehandler.cpp @@ -125,14 +125,14 @@ void GameHandler::connect() } else { - mCharID = 0; + mCharID = BeingId_zero; } } // Send login infos createOutPacket(CMSG_MAP_SERVER_CONNECT); - outMsg.writeInt32(token.account_ID, "account id"); - outMsg.writeInt32(mCharID, "char id"); + outMsg.writeBeingId(token.account_ID, "account id"); + outMsg.writeBeingId(mCharID, "char id"); outMsg.writeInt32(token.session_ID1, "session key1"); outMsg.writeInt32(0, "tick"); outMsg.writeInt8(Being::genderToInt(token.sex), "sex"); @@ -180,7 +180,7 @@ void GameHandler::disconnect2() const void GameHandler::processMapAccountId(Net::MessageIn &msg) { // ignored, because we already know local player account id. - msg.readInt32("account id"); + msg.readBeingId("account id"); } void GameHandler::processMapLogin(Net::MessageIn &msg) -- cgit v1.2.3-60-g2f50