From cdd2dd27b61e36a376dc32947fd9e29f0a492d9b Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 31 Jan 2017 18:14:44 +0300 Subject: Allow buy multiply items at once from cash shops. --- src/net/eathena/cashshophandler.cpp | 68 +++++++++++++++++++++++++++++++++++-- 1 file changed, 65 insertions(+), 3 deletions(-) (limited to 'src/net/eathena/cashshophandler.cpp') diff --git a/src/net/eathena/cashshophandler.cpp b/src/net/eathena/cashshophandler.cpp index 1179f0823..e5d40dca7 100644 --- a/src/net/eathena/cashshophandler.cpp +++ b/src/net/eathena/cashshophandler.cpp @@ -24,6 +24,8 @@ #include "net/eathena/messageout.h" #include "net/eathena/protocolout.h" +#include "resources/item/shopitem.h" + #include "debug.h" extern Net::CashShopHandler *cashShopHandler; @@ -54,10 +56,70 @@ void CashShopHandler::buyItem(const int points, outMsg.writeInt16(CAST_S16(itemId), "item id"); } -void CashShopHandler::buyItems(const std::vector &items A_UNUSED) - const +void CashShopHandler::buyItems(const int points, + const std::vector &items) const { - // +++ probably need impliment buy many items at same time + if (packetVersion < 20101124) + return; + + int cnt = 0; + const int pairSize = 4; + + FOR_EACH (std::vector::const_iterator, it, items) + { + const ShopItem *const item = *it; + const int usedQuantity = item->getUsedQuantity(); + const ItemTypeT type = item->getType(); + if (!usedQuantity) + continue; + if (type == ItemType::Weapon || + type == ItemType::Armor || + type == ItemType::PetEgg || + type == ItemType::PetArmor) + { + cnt += item->getUsedQuantity(); + } + else + { + cnt ++; + } + } + + if (cnt > 100) + return; + + createOutPacket(CMSG_NPC_CASH_SHOP_BUY); + outMsg.writeInt16(CAST_S16(10 + pairSize * cnt), "len"); + outMsg.writeInt32(points, "points"); + outMsg.writeInt16(cnt, "count"); + FOR_EACH (std::vector::const_iterator, it, items) + { + ShopItem *const item = *it; + const int usedQuantity = item->getUsedQuantity(); + if (!usedQuantity) + continue; + item->increaseQuantity(usedQuantity); + item->increaseUsedQuantity(-usedQuantity); + item->update(); + const ItemTypeT type = item->getType(); + if (type == ItemType::Weapon || + type == ItemType::Armor || + type == ItemType::PetEgg || + type == ItemType::PetArmor) + { + for (int f = 0; f < usedQuantity; f ++) + { + outMsg.writeInt16(CAST_S16(1), "amount"); + outMsg.writeInt16(CAST_S16(item->getId()), + "item id"); + } + } + else + { + outMsg.writeInt16(CAST_S16(usedQuantity), "amount"); + outMsg.writeInt16(CAST_S16(item->getId()), "item id"); + } + } } void CashShopHandler::close() const -- cgit v1.2.3-60-g2f50