From e6853de603d64bd6e194e308e5e532339545e892 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 1 Oct 2014 16:32:05 +0300 Subject: Move DEF stat from net enum into attributes. --- src/net/ea/eaprotocol.h | 3 +-- src/net/ea/playerhandler.cpp | 4 ++-- 2 files changed, 3 insertions(+), 4 deletions(-) (limited to 'src/net/ea') diff --git a/src/net/ea/eaprotocol.h b/src/net/ea/eaprotocol.h index f355b16a9..b1df70a20 100644 --- a/src/net/ea/eaprotocol.h +++ b/src/net/ea/eaprotocol.h @@ -34,8 +34,7 @@ enum EA_DEX, EA_LUK, - EA_ATK, - EA_DEF + EA_ATK }; enum diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 4c9f5be61..c12da7bfc 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -494,10 +494,10 @@ void PlayerHandler::setStat(const int type, PlayerInfo::setStatMod(Attributes::MATK, base); break; case 0x002d: - PlayerInfo::setStatBase(EA_DEF, base); + PlayerInfo::setStatBase(Attributes::DEF, base); break; case 0x002e: - PlayerInfo::setStatMod(EA_DEF, base); + PlayerInfo::setStatMod(Attributes::DEF, base); break; case 0x002f: PlayerInfo::setStatBase(Attributes::MDEF, base); -- cgit v1.2.3-70-g09d2