From c9a31afec60a5085e0a3dbd26c15db397730a768 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 8 Jun 2016 14:30:28 +0300 Subject: Add strong typed bool IsWeapon. --- src/net/ea/beingrecv.cpp | 2 +- src/net/ea/beingrecv.h | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) (limited to 'src/net/ea') diff --git a/src/net/ea/beingrecv.cpp b/src/net/ea/beingrecv.cpp index 7b8d74328..154243258 100644 --- a/src/net/ea/beingrecv.cpp +++ b/src/net/ea/beingrecv.cpp @@ -547,7 +547,7 @@ void BeingRecv::setSprite(Being *const being, const int id, const std::string &color, const ItemColor colorId, - const bool isWeapon, + const IsWeapon isWeapon, const bool isTempSprite) { if (!being) diff --git a/src/net/ea/beingrecv.h b/src/net/ea/beingrecv.h index 9c98ba12e..f68d87880 100644 --- a/src/net/ea/beingrecv.h +++ b/src/net/ea/beingrecv.h @@ -24,6 +24,7 @@ #define NET_EA_BEINGRECV_H #include "enums/simpletypes/beingid.h" +#include "enums/simpletypes/isweapon.h" #include "enums/simpletypes/itemcolor.h" #include @@ -57,7 +58,7 @@ namespace Ea const int id, const std::string &color = "", const ItemColor colorId = ItemColor_one, - const bool isWeapon = false, + const IsWeapon isWeapon = IsWeapon_false, const bool isTempSprite = false); } // namespace BeingRecv } // namespace Ea -- cgit v1.2.3-70-g09d2