From 29187a2582c04e3ede63f9c58f09dbbe34834a30 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 8 Oct 2011 01:00:52 +0300 Subject: Add checks and fix code style. --- src/net/ea/specialhandler.cpp | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'src/net/ea/specialhandler.cpp') diff --git a/src/net/ea/specialhandler.cpp b/src/net/ea/specialhandler.cpp index b78531434..fe56db52a 100644 --- a/src/net/ea/specialhandler.cpp +++ b/src/net/ea/specialhandler.cpp @@ -134,11 +134,8 @@ void SpecialHandler::processSkillFailed(Net::MessageIn &msg) std::string txt; if (success == SKILL_FAILED && skillId == SKILL_BASIC) { - if (player_node && bskill == BSKILL_EMOTE - && reason == RFAIL_SKILLDEP) - { + if (player_node && bskill == BSKILL_EMOTE && reason == RFAIL_SKILLDEP) player_node->stopAdvert(); - } switch (bskill) { @@ -171,8 +168,7 @@ void SpecialHandler::processSkillFailed(Net::MessageIn &msg) switch (reason) { case RFAIL_SKILLDEP: - txt += _("You have not yet reached a high enough " - "lvl!"); + txt += _("You have not yet reached a high enough lvl!"); break; case RFAIL_INSUFHP: txt += _("Insufficient HP!"); -- cgit v1.2.3-60-g2f50