From 2a0b524403f62e0217cf52e88a0c7e4e62f88df9 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 5 Sep 2014 02:04:59 +0300 Subject: Move processWalkResponse from ea namespace into eathena and tmwa. --- src/net/ea/playerhandler.cpp | 16 ---------------- 1 file changed, 16 deletions(-) (limited to 'src/net/ea/playerhandler.cpp') diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 437f1fe27..e365ccdfe 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -99,22 +99,6 @@ Vector PlayerHandler::getDefaultWalkSpeed() const return Vector(150, 150, 0); } -void PlayerHandler::processWalkResponse(Net::MessageIn &msg) -{ - BLOCK_START("PlayerHandler::processWalkResponse") - /* - * This client assumes that all walk messages succeed, - * and that the server will send a correction notice - * otherwise. - */ - uint16_t srcX, srcY, dstX, dstY; - msg.readInt32(); // tick - msg.readCoordinatePair(srcX, srcY, dstX, dstY); - if (localPlayer) - localPlayer->setRealPos(dstX, dstY); - BLOCK_END("PlayerHandler::processWalkResponse") -} - void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) { BLOCK_START("PlayerHandler::processPlayerWarp") -- cgit v1.2.3-70-g09d2