From cda421c4c58e32f88d87641e0195a55a8f212757 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 8 Apr 2013 14:48:08 +0300 Subject: move direct SDL_net calls to proxy file sdltcpnet. --- src/net/ea/network.cpp | 58 ++++++++++++++++++++++++-------------------------- 1 file changed, 28 insertions(+), 30 deletions(-) (limited to 'src/net/ea/network.cpp') diff --git a/src/net/ea/network.cpp b/src/net/ea/network.cpp index b0a2802bd..00c83d3b0 100644 --- a/src/net/ea/network.cpp +++ b/src/net/ea/network.cpp @@ -66,8 +66,7 @@ Network::Network() : mMutex(SDL_CreateMutex()), mSleep(config.getIntValue("networksleep")) { - SDLNet_Init(); - + TcpNet::init(); } Network::~Network() @@ -81,7 +80,7 @@ Network::~Network() delete []mInBuffer; delete []mOutBuffer; - SDLNet_Quit(); + TcpNet::quit(); } bool Network::connect(ServerInfo server) @@ -133,8 +132,7 @@ void Network::disconnect() if (mSocket) { - // need call SDLNet_TCP_DelSocket? - SDLNet_TCP_Close(mSocket); + TcpNet::closeSocket(mSocket); mSocket = nullptr; if (mSleep > 0) SDL_Delay(mSleep); @@ -149,12 +147,12 @@ void Network::flush() int ret; SDL_mutexP(mMutex); - ret = SDLNet_TCP_Send(mSocket, mOutBuffer, mOutSize); + ret = TcpNet::send(mSocket, mOutBuffer, mOutSize); DEBUGLOG(std::string("Send ").append(toString(mOutSize)).append(" bytes")); if (ret < static_cast(mOutSize)) { - setError("Error in SDLNet_TCP_Send(): " + - std::string(SDLNet_GetError())); + setError("Error in TcpNet::send(): " + + std::string(TcpNet::getError())); } mOutSize = 0; SDL_mutexV(mMutex); @@ -188,23 +186,23 @@ bool Network::realConnect() { IPaddress ipAddress; - if (SDLNet_ResolveHost(&ipAddress, mServer.hostname.c_str(), + if (TcpNet::resolveHost(&ipAddress, mServer.hostname.c_str(), mServer.port) == -1) { std::string errorMessage = std::string(_("Unable to resolve host \"")) .append(mServer.hostname).append("\""); setError(errorMessage); - logger->log("SDLNet_ResolveHost: %s", errorMessage.c_str()); + logger->log("TcpNet::ResolveHost: %s", errorMessage.c_str()); return false; } mState = CONNECTING; - mSocket = SDLNet_TCP_Open(&ipAddress); + mSocket = TcpNet::open(&ipAddress); if (!mSocket) { - logger->log("Error in SDLNet_TCP_Open(): %s", SDLNet_GetError()); - setError(SDLNet_GetError()); + logger->log("Error in TcpNet::open(): %s", TcpNet::getError()); + setError(TcpNet::getError()); return false; } @@ -218,32 +216,32 @@ bool Network::realConnect() void Network::receive() { - SDLNet_SocketSet set; + TcpNet::SocketSet set; - if (!(set = SDLNet_AllocSocketSet(1))) + if (!(set = TcpNet::allocSocketSet(1))) { - setError("Error in SDLNet_AllocSocketSet(): " + - std::string(SDLNet_GetError())); + setError("Error in TcpNet::allocSocketSet(): " + + std::string(TcpNet::getError())); return; } - if (SDLNet_TCP_AddSocket(set, mSocket) == -1) + if (TcpNet::addSocket(set, mSocket) == -1) { - setError("Error in SDLNet_AddSocket(): " + - std::string(SDLNet_GetError())); + setError("Error in TcpNet::addSocket(): " + + std::string(TcpNet::getError())); } while (mState == CONNECTED) { // TODO Try to get this to block all the time while still being able // to escape the loop - const int numReady = SDLNet_CheckSockets( + const int numReady = TcpNet::checkSockets( set, (static_cast(500))); int ret; switch (numReady) { case -1: - logger->log1("Error: SDLNet_CheckSockets"); + logger->log1("Error: TcpNet::checkSockets"); // FALLTHROUGH case 0: break; @@ -258,8 +256,8 @@ void Network::receive() continue; } - ret = SDLNet_TCP_Recv(mSocket, mInBuffer + mInSize, - BUFFER_SIZE - mInSize); + ret = TcpNet::recv(mSocket, mInBuffer + mInSize, + BUFFER_SIZE - mInSize); if (!ret) { @@ -270,7 +268,7 @@ void Network::receive() else if (ret < 0) { setError(_("Connection to server terminated. ") + - std::string(SDLNet_GetError())); + std::string(TcpNet::getError())); } else { @@ -298,17 +296,17 @@ void Network::receive() // more than one socket is ready.. // this should not happen since we only listen once socket. std::stringstream errorStream; - errorStream << "Error in SDLNet_TCP_Recv(), " << numReady - << " sockets are ready: " << SDLNet_GetError(); + errorStream << "Error in TcpNet::recv(), " << numReady + << " sockets are ready: " << TcpNet::getError(); setError(errorStream.str()); break; } } - if (SDLNet_TCP_DelSocket(set, mSocket) == -1) - logger->log("Error in SDLNet_DelSocket(): %s", SDLNet_GetError()); + if (TcpNet::delSocket(set, mSocket) == -1) + logger->log("Error in TcpNet::delSocket(): %s", TcpNet::getError()); - SDLNet_FreeSocketSet(set); + TcpNet::freeSocketSet(set); } void Network::setError(const std::string &error) -- cgit v1.2.3-70-g09d2