From c2a7004213529c403faeb6fdcc374699aa2f53b5 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 23 Aug 2013 22:00:27 +0300 Subject: improve getState/setState in Client. --- src/net/ea/charserverhandler.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/net/ea/charserverhandler.cpp') diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp index ef47cf99e..81beac26e 100644 --- a/src/net/ea/charserverhandler.cpp +++ b/src/net/ea/charserverhandler.cpp @@ -135,7 +135,7 @@ void CharServerHandler::processCharLoginError(Net::MessageIn &msg) const errorMessage = _("Unknown char-server failure."); break; } - Client::setState(STATE_ERROR); + client->setState(STATE_ERROR); BLOCK_END("CharServerHandler::processCharLoginError") } @@ -261,7 +261,7 @@ void CharServerHandler::processCharMapInfo(Net::MessageIn &msg, if (network) network->disconnect(); - Client::setState(STATE_CONNECT_GAME); + client->setState(STATE_CONNECT_GAME); BLOCK_END("CharServerHandler::processCharMapInfo") } @@ -283,7 +283,7 @@ void CharServerHandler::processChangeMapServer(Net::MessageIn &msg, server.port = msg.readInt16(); network->disconnect(); - Client::setState(STATE_CHANGE_MAP); + client->setState(STATE_CHANGE_MAP); if (player_node) { player_node->setTileCoords(x, y); -- cgit v1.2.3-60-g2f50