From 13692130cf5545d183d336a7f560cb41488e2e63 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 17 Jul 2011 22:52:58 +0300 Subject: Disable tiles caching for software mode and safe opengl. Disable tiles caching in opengl mode while moving. --- src/map.h | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/map.h') diff --git a/src/map.h b/src/map.h index 1df4a6d9d..763e0cf2b 100644 --- a/src/map.h +++ b/src/map.h @@ -173,6 +173,12 @@ class MapLayer: public ConfigListener * The given actors are only drawn when this layer is the fringe * layer. */ + void draw(Graphics *graphics, + int startX, int startY, + int endX, int endY, + int scrollX, int scrollY, + int mDebugFlags) const; + void drawOGL(Graphics *graphics, int startX, int startY, int endX, int endY, @@ -611,6 +617,11 @@ class Map : public Properties, public ConfigListener int mLastY; int mLastScrollX; int mLastScrollY; + + int mDrawX; + int mDrawY; + int mDrawScrollX; + int mDrawScrollY; bool mRedrawMap; }; -- cgit v1.2.3-60-g2f50