From 66d5da1cb7e1551ac019a08075896ba04b172e36 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 20 Mar 2012 01:48:55 +0300 Subject: Fix tiles animation in opengl mode in non fringe layers. --- src/map.cpp | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'src/map.cpp') diff --git a/src/map.cpp b/src/map.cpp index d983508b1..b649922ae 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -95,13 +95,14 @@ TileAnimation::~TileAnimation() mAnimation = nullptr; } -void TileAnimation::update(int ticks) +bool TileAnimation::update(int ticks) { if (!mAnimation) - return; + return false; // update animation - mAnimation->update(ticks); + if (!mAnimation->update(ticks)) + return false; // exchange images Image *img = mAnimation->getCurrentImage(); @@ -115,6 +116,7 @@ void TileAnimation::update(int ticks) } mLastImage = img; } + return true; } Map::Map(int width, int height, int tileWidth, int tileHeight): @@ -306,8 +308,8 @@ void Map::update(int ticks) iAni = mTileAnimations.begin(); iAni != mTileAnimations.end(); ++iAni) { - if (iAni->second) - iAni->second->update(ticks); + if (iAni->second && iAni->second->update(ticks)) + mRedrawMap = true; } } -- cgit v1.2.3-60-g2f50