From b90214b9878246ec45e68c0c6c309337d8e15ef2 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 2 Nov 2011 04:40:58 +0300 Subject: Add option to yellow bar to change player attack in pvp mode. Modes: attack all, attack not friends, attack bad relations, dont attack players. --- src/localplayer.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/localplayer.h') diff --git a/src/localplayer.h b/src/localplayer.h index fc8c3339b..4183f2d1b 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -271,9 +271,14 @@ class LocalPlayer : public Being, public ActorSpriteListener, void switchMagicAttack(); + void switchPvpAttack(); + int getMagicAttackType() { return mMagicAttackType ; } + int getPvpAttackType() + { return mPvpAttackType ; } + int getMoveToTargetType() { return mMoveToTargetType ; } @@ -475,6 +480,8 @@ class LocalPlayer : public Being, public ActorSpriteListener, void stopAdvert(); + bool checAttackPermissions(Being *target); + protected: /** Whether or not the name settings have changed */ bool mUpdateName; @@ -526,6 +533,8 @@ class LocalPlayer : public Being, public ActorSpriteListener, unsigned int mPickUpType; //magic attack type unsigned int mMagicAttackType; + //pvp attack type + unsigned int mPvpAttackType; //type how move to target unsigned int mMoveToTargetType; unsigned int mAttackType; -- cgit v1.2.3-60-g2f50