From 5463aed3e9b8dc08f9e19d2ad37a277e02db66ed Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 28 Feb 2013 21:38:28 +0300 Subject: Improve localplayer class. --- src/localplayer.h | 40 ++++++++++------------------------------ 1 file changed, 10 insertions(+), 30 deletions(-) (limited to 'src/localplayer.h') diff --git a/src/localplayer.h b/src/localplayer.h index 600c8aef4..7315861ed 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -108,20 +108,6 @@ class LocalPlayer final : public Being, virtual void nextTile(unsigned char dir); - /** - * Check the player has permission to invite users to specific guild - */ - bool checkInviteRights(const std::string &guildName) - const A_WARN_UNUSED; - - /** - * Invite a player to join guild - */ - void inviteToGuild(Being *const being); - -// void clearInventory(); -// void setInvItem(int index, int id, int amount); - bool pickUp(FloorItem *const item); /** @@ -198,9 +184,9 @@ class LocalPlayer final : public Being, bool toggleSit() const; - bool updateSit(); + bool updateSit() const; - bool emote(const uint8_t emotion) const; + static bool emote(const uint8_t emotion); /** * Shows item pickup notifications. @@ -211,8 +197,6 @@ class LocalPlayer final : public Being, int getLevel() const override A_WARN_UNUSED; - int getTargetTime() A_WARN_UNUSED; - /** Tells that the path has been set by mouse. */ void pathSetByMouse() { mPathSetByMouse = true; } @@ -314,7 +298,7 @@ class LocalPlayer final : public Being, void moveToHome(); - void debugMsg(std::string str) const; + void debugMsg(const std::string &str) const; bool isReachable(const int x, const int y, const int maxCost = 0) const A_WARN_UNUSED; @@ -372,8 +356,6 @@ class LocalPlayer final : public Being, bool allowAction() A_WARN_UNUSED; - bool allowMove() const A_WARN_UNUSED; - void setRealPos(const int x, const int y); bool isServerBuggy() const A_WARN_UNUSED @@ -400,12 +382,12 @@ class LocalPlayer final : public Being, /** * set a following player. */ - void setFollow(std::string player); + void setFollow(const std::string &player); /** * set an imitation player. */ - void setImitate(std::string player); + void setImitate(const std::string &player); /** * setting the next destination of the following, in case of warp @@ -461,14 +443,14 @@ class LocalPlayer final : public Being, void updateNavigateList(); - int getPathLength(const Being *const being) A_WARN_UNUSED; + int getPathLength(const Being *const being) const A_WARN_UNUSED; void targetMoved() const; - void setLastHitFrom(std::string n) + void setLastHitFrom(const std::string &n) { mLastHitFrom = n; } - void waitFor(std::string nick); + void waitFor(const std::string &nick); void checkNewName(Being *const being); @@ -530,8 +512,8 @@ class LocalPlayer final : public Being, void changeEquipmentBeforeAttack(const Being *const target) const; - void tryMagic(const std::string &spell, const int baseMagic, - const int schoolMagic, const int mana) const; + static void tryMagic(const std::string &spell, const int baseMagic, + const int schoolMagic, const int mana); const char *getVarItem(const char *const *const arr, const unsigned index, @@ -557,8 +539,6 @@ class LocalPlayer final : public Being, void loadHomes(); int mTargetTime; /** How long the being has been targeted **/ - int mLastTarget; /** Time stamp of last targeting action, - -1 if none. */ int mGMLevel; //move type -- cgit v1.2.3-60-g2f50