From 6336dabcb33ca6b4d417b352fa0b12651b6f4c57 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 23 Jul 2014 00:39:12 +0300 Subject: move "change away type" option into gamemodifiers. --- src/listeners/awaylistener.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/listeners') diff --git a/src/listeners/awaylistener.cpp b/src/listeners/awaylistener.cpp index 1fb7dd4a9..17e48c1a8 100644 --- a/src/listeners/awaylistener.cpp +++ b/src/listeners/awaylistener.cpp @@ -22,6 +22,9 @@ #include "listeners/awaylistener.h" +#include "gamemodifiers.h" +#include "settings.h" + #include "being/localplayer.h" #include "gui/windows/outfitwindow.h" @@ -32,9 +35,9 @@ void AwayListener::action(const ActionEvent &event) { - if (event.getId() == "ok" && player_node && player_node->getAway()) + if (event.getId() == "ok" && modifiers && player_node && settings.awayMode) { - player_node->changeAwayMode(); + modifiers->changeAwayMode(); player_node->updateStatus(); if (outfitWindow) outfitWindow->unwearAwayOutfit(); -- cgit v1.2.3-60-g2f50