From a3475e987b0e642b2b9aa9c6cbf74762c6c77d23 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 10 Apr 2012 23:14:47 +0300 Subject: Add two default keys to input layout. Add action type to default keys. Remove hardcoded joystick actions. --- src/inputmanager.cpp | 30 ++++++++++++++++++------------ 1 file changed, 18 insertions(+), 12 deletions(-) (limited to 'src/inputmanager.cpp') diff --git a/src/inputmanager.cpp b/src/inputmanager.cpp index 181ba6490..12993c0cb 100644 --- a/src/inputmanager.cpp +++ b/src/inputmanager.cpp @@ -94,8 +94,10 @@ void InputManager::retrieve() if (*keyData[i].configField) { KeyFunction &kf = mKey[i]; - std::string keyStr = config.getValue(keyData[i].configField, - toString(keyData[i].defaultValue)); + std::string keyStr = config.getValue(keyData[i].configField, ""); + if (keyStr.empty()) + continue; + StringVect keys; splitToStringVector(keys, keyStr, ','); StringVectCIter it = keys.begin(); @@ -185,13 +187,16 @@ void InputManager::makeDefault() { for (int i = 0; i < Input::KEY_TOTAL; i++) { + KeyFunction &key = mKey[i]; for (size_t i2 = 1; i2 < KeyFunctionSize; i2 ++) { - mKey[i].values[i2].type = INPUT_UNKNOWN; - mKey[i].values[i2].value = -1; + key.values[i2].type = INPUT_UNKNOWN; + key.values[i2].value = -1; } - mKey[i].values[0].type = INPUT_KEYBOARD; - mKey[i].values[0].value = keyData[i].defaultValue; + key.values[0].type = keyData[i].defaultType1; + key.values[0].value = keyData[i].defaultValue1; + key.values[1].type = keyData[i].defaultType2; + key.values[1].value = keyData[i].defaultValue2; } } @@ -280,7 +285,7 @@ std::string InputManager::getKeyStringLong(int index) const else if (key.type == INPUT_JOYSTICK) { // TRANSLATORS: this is long joystick button name - str = strprintf(_("Button%d"), key.value + 1); + str = strprintf(_("JButton%d"), key.value + 1); } if (!str.empty()) { @@ -319,7 +324,7 @@ std::string InputManager::getKeyValueString(int index) const else if (key.type == INPUT_JOYSTICK) { // TRANSLATORS: this is short joystick button name - str = strprintf(_("But%d"), key.value + 1); + str = strprintf(_("JB%d"), key.value + 1); } if (!str.empty()) { @@ -526,7 +531,7 @@ int InputManager::getInputConditionMask() if (!player_node || !player_node->getDisableGameModifiers()) mask += COND_EMODS; - if (!isActionActive(Input::KEY_TARGET) + if (!isActionActive(Input::KEY_STOP_ATTACK) && !isActionActive(Input::KEY_UNTARGET)) { mask += COND_NOTARGET; @@ -566,8 +571,9 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, int type) KeyFunction &key = mKey[i]; for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++) { - if (key.values[i2].type == type) - actionMap[key.values[i2].value].push_back(i); + const KeyItem &ki = key.values[i2]; + if (ki.type == type && ki.value != -1) + actionMap[ki.value].push_back(i); } } } @@ -578,7 +584,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, int type) for (; it != it_end; ++ it) { KeysVector *keys = &it->second; - if (keys->size() > 1) + if (keys && keys->size() > 1) sort(keys->begin(), keys->end(), keySorter); } } -- cgit v1.2.3-60-g2f50